Playing Games with Quantum Entanglement

The Smith Theory Group has found that quantum entanglement could improve our mobile communication systems, allowing them to faithfully transmit more information. Image credit: Steven Burrows / JILA
When you text your friends across the city, you aren鈥檛 sending messages directly to each other. Your phones send signals to the nearby cell phone tower, which takes all of these signals and redistributes them to the proper recipients.
This basic setup鈥攎ultiple senders transmitting to one recipient鈥攊s known as a multiple access channel or MAC. And if you鈥檝e had to wait impatiently for the network to send a five-minute video of your adorable cat, you know that MACs have a fundamental limit on how much information they can handle.
As we continue to transmit more data through our MAC networks, scientists are looking to the quantum world to raise those fundamental limits. But before we start building new technology, we need to understand how quantum will work with these MACs.
That is where mathematicians and theory come in. A recent study from the Smith Group used鈥攁nd revealed that these communication systems are surprisingly sophisticated.
鈥淭he question is, is there a deeper understanding of quantum theory we can gain from studying these (MAC) models?鈥 said . 鈥淗ow can we put a quantum overlay on our existing communications networks?鈥
Shall we play a game?
What do games have to do with quantum mechanics and communication? A lot, actually. Using just paper and pen, mathematical logic games like mimic the way a MAC operates, Smith explained.
Here鈥檚 how the magic square game works: two players (we鈥檒l call them Alice and Bob) have to fill a three-by-three square鈥擜lice with plus signs and Bob with negative signs鈥攚hile a single referee decides which row or column they are filling out. Alice needs to have an even number of plus signs in each row. Bob needs an odd number of negative signs in each column.
But there鈥檚 a catch: Alice and Bob are separated. You can think of them as being separated by a wall, Smith said. They cannot communicate, which means that one won鈥檛 know which column and the other won鈥檛 know which row they are filling out at any time.
If Alice or Bob fails, the information is wiped out, which mimics noise in a MAC communication system. Even if our imaginary players agree on a strategy ahead of time, the best Alice and Bob can do is win eight out of nine games, Smith explained.
Getting entangled
In quantum mechanics, particles exist in all possible states at once until you observe them. When particles physically interact with each other they can become entangled. Entangled particles are connected forever, until noise or measurement disrupt them. Whatever happens to one instantaneously affects the other, even if they are separated by great distances.
With entanglement Alice and Bob can peak around the wall. Though they cannot communicate with each other, Alice and Bob can use the quantum correlations to win with certainty, Smith said. Apply that to a MAC and you could create a channel that can handle more data, with much less noise or interference, he added.
Coding for the future
Furthermore, the MAC鈥檚 capacity increased regardless of how much entanglement is created. The Smith Group found that even creating a little bit of entanglement can improve the rates on a classical system, i.e. in principle we could apply new quantum tools to our existing communication networks and improve them.
And they also found our classical MACs are more complex than we thought. Mathematicians had believed that without quantum mechanics, it was possible to find single, computable formula that let鈥檚 Alice and Bob win the game every time. Smith and his team found that finding a perfect strategy for Alice and Bob is NP-hard鈥攖hat is, finding a solution would take such an incredibly long time as to be impractical.
This work is just the start. With this knowledge, the Smith Theory Group can start working on finding the limits on coding strategies for these MACS, both classically and with quantum entanglement.
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This research was published in on March 20, and was funded by the grant and the CAREER Award.
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